Crafted Gear Tiers, Made the Modern Way
The gear tiers are the spine of progression, made with the client's current crafting system rather than the old RNG regrade path. Hiram and Erenor are not part of launch.
Illustrious→Magnificent→Epherium→Delphinad→Ayanad
Newer Content, Reworked to Fit
The zones, dungeons and systems added over the years stay in the game, but their loot tables and rewards are being reworked so they feed this progression instead of skipping past it.
Hiram Later, and Different
Hiram may arrive after launch with a reworked system: a farmed currency instead of gold, and crafting materials for infusions, so land and trade stay worth something at the top end.
Land That Stays Available
Housing area boundaries can be customised per zone, and if all land is taken, farmhands become available only to players who hold no land, so nobody is locked out of farming.
Right now the work is bugs, server infrastructure, and the admin tools and editors that make custom content possible. The gameplay rework lands on top of that, and every step goes in the
patch notes.